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[Godot] Seeking Team (3d Modeler, rigger, animator and texture artist) for a FNaF Fan Game [Blender]

Hey everyone,

I’m looking to put together a small team to build a free Five Nights at Freddy’s fan game. This is an unpaid passion project for building portfolios, gaining game dev experience, and making something genuinely creepy.

The Game: I am keeping the exact setting and lore under wraps to prevent the idea from being copied

The Mechanics: There are no doors and no power limits. Survival is purely based on spatial awareness active defense mechanics against 4 distinct enemies.

The Progression: I have the gameplay loop and difficulty curve fully mapped out across 6 nights, scaling up from a slow burn on Night 1 to 100% crazy by Night 6.

Engine: We’ll be using [Godot].

What I’m doing: I am the Game Designer and Project Lead. I have the core mechanics, enemy behaviors, and difficulty scaling already figured out in a private Game Design Document. My job is to manage the project, keep things organized using Google Docs, and work with the team to bring this vision to life.

Roles needed:

-3D Modeler: To design/model the 4 enemies and the environment.

-Animator: To rig the models and animate jumpscares/movement.

Details:

-We’ll use a dedicated Discord group for all our communication and Google Docs to track our progress and share design notes.

-Low stress, work-at-your-own-pace environment. Beginners and students are totally welcome!

Discord is manglelee699

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