I'm trying to create a one-click export for FBX using the scripting commands listed here: http://help.autodesk.com/view/MAYAUL/2017/ENU/?guid=GUID-76CF67F4-BBBB-48C6-AE48-6EF6975CB870 I have this block of MEL : <div>//units settings </div><div> FBXExportScaleFactor 1.0 ; </div><div> FBXProperty…
For normals on a regular model, you'd Lock the normals prior to separating to prevent that seam across meshes. You can always use Transfer Attributes to correct a separated model from the original "full" copy of the model. Here's a simple example of a sphere with a separated selection on the right: For maintaining…
Hello everyone ! So, I am trying to use Autodesk Maya for the first time and I've never used any other 3D modeling software before (except for MagicaVoxel). I have a problem which is that there are almost no shades so everything seems gray and I can't really see my model. The only solution I found is to click the…
Im new (ish) to Maya 2012/13 and I cant get Final gather to bake to geo?! It bakes, the lights, textures.. but not AO or Final gather maps? what am I doing wrong?
So I was trying to create bones in Maya LT (Windows 7), and this is how they look. I tried adjusting the joint size, no luck. Restarted, rebooted, etc. Any ideas as to what could be causing this?
I am wondering if in Maya there is a "Adjust Loops" tool similar to 3ds Max. When you pick a loop and use the up and down arrows it pinches or expands the edges on either side of selected loop.
Does anyone know a way, native or via script, that lets me show display layers in Mayas outliner? Would be super useful to have all the scene management tools under one roof.
Well I made a nice model in Maya Personal Edition that I'd like to use as a Quake 3 model. So I was wondering if its possible to use a model created in this version, and if so how?
Hi, I got a strange maya 8.5 bug. When I try to bake occlusion from high to low, the cage/lowpolygonal version seem to influence the occlusion! Anybody got the same problem?