they've just released it: http://www.pixologic.com/zbrush/features/zbrush4/overview/index_zbc.php and the thread is getting pretty damn hammered :) I've been using it as a beta tester for about 3 months now and for the most part it's been great. The basic UI has not changed. though there have been some small adjustments.…
Ta da! Here are my beauty shots and, barring any huge errors, I'm calling it done. Actually, there is one huge error that I couldn't fix... can you notice it? :) I have a small post-mortem at the bottom Post-Mortem Opening this up again after 2 years was quite an experience. Back then, I was very big on "letting the normal…
i dont know how they would go about blocking exe's, and generally i think that may be kind of bad because some of us use programs like marmoset and xnormal that the school doesnt have. they implemented a proxy server about a year ago and thats kept people from doing things like patching certain games, starcraft 2 for…
Heya Kevin! Sorry for my late reply, I managed to get a huge deadline handed in today, after a good 30-40 hours of being awake, so i passed out face down at some point today and awoke feeling like id been hit with a baseball bat! Thanks for taking a look at my stuff, id have to agree that one of my favourite pieces is the…
Seems like you have alot of edge-loops that dont really define any shape, especially in the nose. I would recommend working in flatshaded mode to begin with because that lets you see what shapes are actually being created by the polies you are placing. The ears are too small and not shaped much like realistic ears, while…
I'm unwrapping my first big model and I'm starting to going crazy about one thing. I've got one piece with more complicated shape (many bends). I've heard that for best normal map baking results I should keep outer edges of uv islands perfectly straight. While with shapes that are already almost straight it is not problem,…
Hi, This is my first post. I am studying particle effect in UE4, and I am trying to do a butterfly particle effect by myself. I bought the "Insect Birds and Fish FX" on the UE4 market place and try to make something similar but the mesh is not acting the same way as I expected. *Problem: The wings should perform up and…
Hey guys, so this is my first attempt and making a building out of a certain amount of modular chunks. Hopefully this will allow me to build multiple buildings out of these few pieces I've made. Anyways I got most everything working correctly, but when I go to mirror the chunks in UDK they seem to turn a greyish color.…
I've been working on a university project in which I have to model a male or female. I chose a female and have made a lot of progress in Zbrush. I feel I am getting close to being done in Zbrush so I am hoping to get some good feedback and serious critism just to help me do the best I can in the little time I have left.…
Hi, New to MAYA but I would like to know if there is a way I can make my Right Click on my mouse rotate my perspective view like ALT Left Click does initially. And then when this is accomplished, I would like my ALT to do the function of the initial Right Click. I tried looking for it on the forums and online, couldnt find…