Hey all. I've been working on a hand watch (3DsMax) and I popped it into Unity, using the Marmoset Skyshop Materials. Looking forward to what you guys think. Thanks!
WIP: This project is a combination presentation of concept art and 3d assets. So far, progress is at 2d B&W Concept via basic 3dsMax blockout and Photoshop CS4. Please critique, thanks!
I recently put up source files for 6 of my skull art projects for those that are interested. https://gumroad.com/mvhaitsma HD jpegs, PSDs and 3dsMax files are included
Hello , I was trying to make a root on a rock with autogrid on and splines in 3dsmax , but for some reason is not working , can someone tell me what I am doign wrong? https://i.gyazo.com/e221c79ae11b3125583516dd1f8dbeb4.png
I am having a transparency issue. For some reason the light texture that I have semi transparent is affecting whats behind it. I am using 3dsmax 9. Any ideas to why this is happening?