Ok, thread title says it all. Ton of good new releases the past couple of months and, being a family man, I have no where near enough cash for all of them. Fortunately it's my b-day soon so I do get to pick one up. Note that Left 4 Dead is NOT included because I already have it. Vote now to help me decide!
So Ive been creating too many creatures and stuff recently, I've decided to create a human for my portfolio for variation. Ive started some of the sculpting but need to make him more interesting, but still an average male. He is not going to be a super hero or anything a like, just a guy. Anyway here is a paint over please…
http://www.kickstarter.com/projects/1189791395/mira-and-mouse-vinyl-toy?ref=category So I recently posted my first Kickstarter project!! Woo! I'm hoping to finally make a vinyl toy of my Mouse character. Thanks again to Justin Meisse for pointing out Kickstarter to me in the first place. Also, a big thanks to Robot The…
Hi, I am trying to Spawn an animated (Skeleton Mesh) animation (Looping or Rigid) from the Actor Factory. Then I want it to move from one point to another (Left to Right). I got it to Spawn from Actor Factory when the level is loaded. How do I make it move or go from A to B (pathnode). Thank you for anyone helping me.
i have a creature i'm zbrushing. i want to work on the head only. i hide everything but the head right? however, now when i try to rotate around the head...the ENTIRE model rotates. i lose the head in the window very easily b/c the "camera" is rotating around the entire model. does this make sense? i need to be able to…
Hi, A bit late but I was not sure if I would participate at first. I am going to do a projectile that hit sphere B. My theme will be Star guardian. * FINAL Version - SSS * WIP 05 - Timing and debuff change * WIP 04 - Debuff and impact * WIP 03 - Overall pattern + initialisation spell * WIP 02 - Projectile : Star Spear *…
Hey guys - Out of the box in Maya, it seems impossible to make a purely additive or multiplicitive material (such as one that might make light rays when applied to some planes). a) am I wrong? and b) if I'm not wrong, do any of you good people have workarounds, suggestions, or anything like that. At work I get around this…
Hello guys! check out the Artstation link for the marmoset viewer and more.. hope you like them :) Radio_NA6a https://www.artstation.com/artwork/y5v6O Radio_Fu. NP. E ac https://www.artstation.com/artwork/Qqqdl Radio_Fu.H.E.u1 https://www.artstation.com/artwork/xR9bE Radio_Samos RS1/5 UD/42…
Hypothetically, would it be possible to write a plugin for Maya that would provide xNormal with the necessary meshes from a) directly in the Maya scene that are automatically output to temp files and b) via a path (for sculpts that are too heavy to live in the Maya scene), provide info about which maps to bake and the…
Just published another small script, could b euseful for some of you too, guys. Here it is: https://gum.co/Fjhm It replaces control objects' shapes with part of a character mesh, which will deform and follow the skinned mesh and animation. You will be able to just click on the arm, for example, to select arm fk control.…