3D Modeling Generalist Visual Purple is looking for multiple 3D Modeling Generalists for
full-time on site work at our Boise, Idaho Studio. This is a full-time position. The ideal
candidate will have experience working with the Unreal Engine 4 creating primarily VR games. They will also have a proficiency
in a primary…
3D Generalist Visual Purple is looking for a 3D Generalist for full-time on-site work at our new Eagle, Idaho office. This is a staff position. The ideal candidate would have experience working with the Unreal Engine 4 and proficiency in a primary digital content creation package such as Maya or Modo. The successful…
I think the main difference to your average user between something like the 40D and the 500D would be, the 40D has better build quality, ergonomics, some more pro-end features(af points, shooting speed, etc) and the 500D has video. Looking at that site you mentioned earlier(DxOMark) the sensors on both of these cameras are…
I use a folder of shortcuts: http://www.rsart.co.uk/2007/01/20/windows-shortcuts-speed-up-your-workflow/ Also at work I do a lot of rigging/skinning. I'm always dropping animations onto skeletons to test them, and by default max looks in it's animation folder. Therefor in that folder I have a shortcut to our exported…
omg this site... its soo pro, i'm a rediculasly amature modeler thats been doing it for a little over like 2 months, lol and this site.. its full of crazy good people... i guess i'm about to start making a making a crazy amature game with some people on a pre-made game engine type deal, and yer i was wondering if maybe if…
Hello everyone. I'm posting this on behalf of a friend, Eric Lagel, who is looking to start production on a new game. However, before full-scale production starts he needs help producing a pitch trailer. The game in question will play like a mix of League of Legends/Team Fortress 2, set in a modern city environment but…
Hey guys, I compiled a new Cube Map Pack similar to my previous pack and I've also recently written a Cube Map Cycler Python script for Maya. 512px at mip lvl 0, extra blur for each mip to be used for setting reflection roughness with real-time shaders such as my TGA PBL shader(which just got an update). Let me know what…
Okay I recently just finished revising my site and I could really use your guys input on it. Things like site layout, average load times, if there are weird errors for non firefox users, etc. Also, crit the HELL out of the work featured on it! Let me know if this stuff is good enough to get into the industry with, I am…
I am mainly a character artist (still learning but have good knowledge and decent skills)i wanna make a mobile game with my programmer friend,we just wanna make a game but problem is our art stuff,i can make characters and environments but can't make 2d art,first i want to know all the sites and software that can help me…