That not fair. Most of Unreal demos actually work and give good performance. All of the Unity demos do not work. Its like Unreal plays by the rules and tries to make an accurate picture of what Unreal can do, but Unity just lies and there demos are never playable.
Hello my name is Jeremy and I am a 3d modeler having trouble getting a 3d model I made into unreal with the unreal mannequin skeletal pose so it will work with unreal animation control rig. Current model has the geometry ripping and tearing while animating, which points to a bad weight paint job on my part, but it does not…
Having trouble with the installer. It only gives me the option for Unreal Engine 4.25, and when it does install, I can't find it in UE5. Is there a manual way to get the installer in Unreal? Would apreciate any help, thanks 🙂 I'm using the free trial version of the installer, if that helps
Hey guys, for the first time i have been working on an environment all by myself based off of a concept by Star CG (https://www.artstation.com/artwork/oA9GJz) in unreal and im having the best time. I had done the blockout of the scene a while ago and continued to make props as you may have seen in my profile and now im…
Can anyone help? I haven't used Unreal in a long time, and I'm struggling. I'm trying to get my meshes from Substance to Unreal, but after setting up the material, it has extremely strange lighting, and looks completely different to how it did in Substance. You can see that Substance's lighting was clean and uniform. But…
Hi I'm completely new to Marmoset and I've given it a try as I've been unable to use Sketchfab with the Unreal Editor to do what I need. Basically, for a uni assignment, the idea is to upload my finished scene from the Unreal Editor into something like Sketchfab or Marmoset so I can upload it to my uni assignment…
Hey guys, I was wondering if it would be viable to use Unreal 4 as a renderer? I've got Substance Designer and Painter and those are super cool, but I've got no way to set up a scene and render it using pbr shaders. As far as I know you can't plug in metalness and roughness maps in Maya. I considered Marmoset Toolbag 2 to…
- Unreal 5 I am looking for talented a Animal/Creature 3d Artists. We require a Tech Artist with Houdini knowledge. Desirable 2 Years of experience. We will also consider other applicants Please contact on, andy.kerr@skyhookgames.com