Max 2011 - Graphite tools - Step Loop. When using step loop on a vertical loop of edges, it selects a different edge to the end edge. It works fine on a horizontal loop. Is it possible to fix this?
https://youtu.be/hh9fm17OgFQ looking for some critiques :) will appreciate any tips or advice syncsketch link to front/side/perspective views :https://www.syncsketch.com/sketch/134097ab949d/
To flip individual channels, hit the lil cogs icon next to "Normals" in your last screenshot. Y should be green unless you're mistaken. Please be patient while I practice my gas lighting effects. As for the idea itself of using non-square textures generally, TIL it's no longer a bad idea to do as long as you stick with…
Hi folks, So I have a character with a looping idle animation within Maya, but in Marmoset is doesn't loop. It does only seem to loop when i enlarge the timeline length with a big proportion, but the problem is that it will reach the end of the timeline anyway and from that point on wont combine with the beginning, so…
I'm still here. For the past five days, I've been learning Material Maker and Nodes from scratch, and I've had to experiment a lot since there weren't many tutorials available. Please take a look at my texture for the walkway. If you have any comments or suggestions for improvement, feel free to let me know. In the…
I'm following some ZBrush tutorials on panel loops and everything I find seems to assume that I already have panel loops activated but I do not. I don't even seem to have the Edge Loop tab that so many tutorials reference. So how do I activate this?
Hi everyone, We are looking for a first-person weapon animator/rigger for our tactical FPS project, built in s&box / Source 2. We will provide: * weapon model * already rigged first-person arms * textures/materials (if requested) * reference examples for weapon positioning and animation style (if requested) The weapon…
Not back to start the dialogue up, life got in the way, and I just got done making some adjustments to the site, etc.. and items were tweaked related to feedback from this forum. Just wanted to thank everyone for their input, it helped us look at from a different angle. It doesn't matter whether your input made me feel…
Looks good shouldn't have any worries, all the shapes/silhouette are quite nicely readable so imo this HP should bake down without many issues...if any.
I am wondering if in Maya there is a "Adjust Loops" tool similar to 3ds Max. When you pick a loop and use the up and down arrows it pinches or expands the edges on either side of selected loop.