You are right Ror, and I was saving often, but I was really getting into it and then stepped away... I'm not sure if autobak saved it in time but i'll keep my fingers crossed. But Yeah not to fully discredit Dell they are still my 1st choice for laptops, but they used to be alot better imho. My 2nd cpu is a Dell Inspiron…
hello guys i want to create a low poly bus without going for highpoly model... as i'm new to gaming assets i need help.. this is an old model which was highpoly actually, so i deleted all of the turbosmooth modifier and also cleaned a bit.. but i guess its still alot of triangles and its not finished yet as i have to make…
Hello! I'm in the process of making my second character model. Taken a lot of mistakes and learning to get to this point. I've been stuck on something the past few days though, and I'm unsure whether I'm doing something wrong or if I misunderstand the process. I got a sculpt close enough, then moved to Blender for…
Hey everyone, I'm doing some hand-painted textures that I need critted to hell and back. The style I'm going for is somethign along the lines of World of Warcraft/TF2. The first is a "stone wall" with a window. The stone has a plaster/mud like material over it that has broken away revealing a few of the stones that make up…
Hello everybody! I've spent some time working on an anime stylized project, where I used an Arnold's toon shader. I wrote this article to not forget how to set up the toon shader next time and maybe help someone else if they struggle with the same thing. Will really appreciate your feedback on my setup! Maybe there was a…
I was in a similar situation a few years ago. I was struggling so much to find my first job, and working on my portfolio but feeling like I was just making stuff but never getting anywhere. I got a email from a semi shady company that had me do an art test, and send the .fbx files ( i know now I shouldn't have but I was so…
Hello. Here is my portfolio: https://www.artstation.com/alvordr. I have a mix of hard-surface and organic modeling background with a degree in Game Art & Design. I don't see any of your criteria being an obstacle. I would be happy to discuss this with you, if interested.
Hello, Jonathan. Here are a few examples of my work, https://www.artstation.com/alvordr. In the past, I've focused on organic modeling, but more recently have been mainly concentrating hard-surface modeling since I also do 3D printing. Feel free to DM me here if you want to collaborate.
I have here a flat top hair style with all the modifiers turned off so it's just the base xgen. I'm attempting to smooth the top part but each guide adds a little hill. At first I had spare hair guides, which is usually the best way to go, but this only made the bumps bigger. Each guide I placed just made the hills…
Hey folks, I finalized my submission today and overall I learned an insane amount and feel like a much better artist and person than I was before this. Im callin her finished! Phew! Hell of a ride boys and girls! Thanks for the support but thank you even more for bouncing ideas off eachother and getting this project to the…