Hey guys, i promised ininja i'd try and devote some time to helping with his challenge, so that's what this thread is about. i've decided to make another girl. and while i do have a few ideas about who/what i want it to be, i'll be covering that part at another time (possibly over the weekend, depending how busy i am).…
Eek! A lot of replies =) , thanks everyone! I've been trying a variety of techniques, it depends on what kind of rocks you want of course. Usually I create a tiling texture by baking out a sculpted mesh or even use crazybump for it, combined with a normal map painted by hand to get better geometry feeling and less…
Apply Here: https://www.maloufsleep.com/careers/job_20201019154716_QENOXQKXL7WOKSH8/3D-Generalist---Interior-Visualization Malouf is looking to expand our 3D Graphics team. The hired individual will work alongside other 3D artists to create 3D imagery of our wide array of furniture and bedding products. The models and…
Description: Hot Glue Games is an independent
video game studio in Kanata, Ontario Canada. We’re a small passionate
team aspiring to make compelling video game experiences rich in story, emotion,
immersion and meaningful gameplay for PC and consoles. We are seeking an in-house full time 3D Game Art
Generalist to work…
Hi Nikola I've worked in both games and film pipelines and I think I can answer some of your questions. 1. This totally depends on the game but for the part game models are approximations of real things. In other words we exaggerate details to make them easily readable on screen . (this also helps reduce polycount and fit…
Hello there, This is my very first upload on Sketchfab, the main purpose of this upload is mainly personal, when you see the result you might wonder why i’m taking the time to show you something that bad… I know that sometimes we tend to wait for our skill level to get higher before uploading anything, but i’m sort of…
The hands still strike me as lacking bone structure. You probably sculpted them in open position, but without a pretty good rig its hhard to get realistic curling. Same issue I had with Durga that I didn't fix. I have no idea but I wonder if its typical in high end character studios to have a blendshape correction to get…
Most matcaps aren't going to care about the position of the light (which doesn't even exist as far as I understand), just the normal of the surface. If the image is telling it to put a bright specular highlight towards the top-right, then it will always be at the top right of the mesh no matter how you rotate it. Like…
i sugest you buy any and all books available by George Bridgman. he is a true 20th century master. [ame="https://www.amazon.com/Bridgmans-Drawing-Dover-Anatomy-Artists/dp/0486227103/ref=sr_1_3?s=books&ie=UTF8&qid=1367124823&sr=1-3&keywords=bridgman"]Bridgman's Life Drawing (Dover Anatomy for Artists): George B. Bridgman:…
Generalizing is a tricky thing, the jack of all trades master of none only rings half true, the truth is if you focus entirely on one aspect your skill level is going to shoot right up in that one aspect, if you focus on many aspects it will take you so much longer, even if you are a self described polymath such as myself…