Update! The scene's taking form. Plotted out the shack itself, worked on the trees, added some grass and tossed in some barrels (it's not post-apocalyptic until it has rusty barrels). Most of the props are taking form and next step will be to texture the shack. :D
I worked on a comic book called 'Captain Fantastic and the wonderboys.' thank god it never made the light of day haha, the plot was ridiculous......and I got swindled :( Theres tons of environment freelance gigs out there that look kindly on character art experience :)
The part that rings the most true for me is the fact that we all come to this industry wide eyed and idealistic with ideas about how to make games. We quickly discover that its a very select few that genuinely get to decide and design the games and they are very protective of their turf and that realization can cause…
Hey guys, just started learning MaxScript and I'm trying to make a tool for work but I've hit a wall. Embarrassingly early as well :P So what I'm trying to do is this; I have an object that's broken up into lots of chunks. Basically we need a dummy object positioned at the pivot position of each of these chunks. place =…
We are currently working on a dinosaur mobile game and require some habitats to be modelled and textured. We have 3 x habitats, each which have 2 additional upgrade levels. 3D models and textures required. Animation is not required, however we do need doors to be made separate within the FBX, with their pivot points in the…
Hi, This is my first post. I am studying particle effect in UE4, and I am trying to do a butterfly particle effect by myself. I bought the "Insect Birds and Fish FX" on the UE4 market place and try to make something similar but the mesh is not acting the same way as I expected. *Problem: The wings should perform up and…
Hi guys, I'm having a problem getting a CV Curve to weight my mesh. I want the curve to deform the brow area of my character. These are my steps, and the result: 1. select curve and mesh > Add Inlfuence > check "use geometry" and "lock weights" 2. select the mesh > select skin cluster > turn ON "use Components" 3. Go into…
I am making a fire hydrant. I have the join where one cylinder meets another and as such those verts are not planar. As I make loops in that section and try to Make Planar via Y or X, then it flattens them but is crooked to the model. The Orientation of the object is straight on in world space. I have also tried changing…
Anyone having this issue!? Hotkeys sticking? "Has anyone found a solution for the bug where after holding down a hotkey it either gets stuck or it turns into a toggle. I have this problem on all of the snapping modes (x,c,v), moving pivots (d), and discrete mode ( j ). Sometimes the key stops working halfway through the…
Hi guys, I've been looking at kevin johnstone gears page where he shows his work flow. Ive got a little stuck and hope someone can help. in the below picture, this is after he's had it in zbrush and brought back into max. is the above all ready baked to lowpoly? and thats why you can see half a brick at the sides? i can…