Hi fellows I was looking for some insight into your workflow when working with characters and creating an item such as long (maybe shoulder length) hair or pony tails and how you go about creating it. Are there any shortcuts besides carefully placing each hair plane on the character's head?
Hello everybody. I'm new to these forums, and new to Modeling in general. I've started a character that I would like to import into UT3. I'm going for a post apocalyptic man who's wearing some type of modified football pads with metal riveted/welded/strapped to it. I'm pretty new to 3d modeling, this is my second attempt…
Hi, I will be available for freelance beginning Oct 21th. I'm also interested in fulltime work within the U.S and possibly Canada. I'm an experienced character artist with several years working for studios. I can create characters from concept to final in game model. I specialize in next-gen but I can do low spec art too.…
Afternoon all, haven't posted here since my Stuka texture topic but thought i'd start stopping by abit more. I got some great crits last time and could use some feedback on this character. Im not really into this character modeling lark, im doing this for college and im finding it pretty hard to be honest. Anyway, the…
Latest Progress: Start of WIP Thread: Starting a thread on my next character. It's been a while since I've posted here so this should be fun My intention with this character is to become more comfortable with the hair plane workflow, to incorporate marvelous designer into my process, and to improve the quality of my…
Checkpoint Studios is looking for a character artist to take on the task of creating characters for our upcoming game. We are a recently founded group creating a realistic style, tactical FPS. Requirements: * Good communication skills in English * Knowledge and experience with either Blender, 3Ds Max or Maya (must have…
I'm currently working with a small team here we definitely need way more people. I work primarily as director and creative director. I work physically. here are some examples of recent work: https://youtu.be/WfpOwDRSJr8?si=j76L-rSHEfl_Ms9B https://youtu.be/kT9YXc0gB14?si=skBP64QdE9sZslI8 but that aside, I am making an…
Hi Polycount, I'm new here. I just graduated college (the UK kind) and I want to start applying for jobs. (Don't want to go Uni for various reasons). I do not want to be a character artist at the start because I find it too difficult, and the competition far too fierce, but I will certainly make more characters some time…
So i've been trying to figure out how people make such detailed characters and animate them. My thinking is that a character has to be one solid object? I work in cinema 4d but any and all tutorial would be awesome. As you can tell i'm kinda lost right now. for example http://youtu.be/EtpPS4oQ76o. obviously that is really…
Hi guys and girls, i wanted your advice or tips even on how to model an accurate female human body. I had an attemp at modelling a female character druing the week, and i wanted to share this with you people so you could possibly help me to achieve a greate model for me to have on my showreel. Note this is my first attempt…