Hey guys - I was testing out MayaLT to see how it behaves for Dota2 asset creation and noticed that one of the default options of the program might cause an issue. Basically the 2013 release of Maya introduced 3 new options for mesh smoothing calculations (some of them are actually very cool in specific scenarios), with…
Hello everyone! I'm currently working on a project that is supposed to be an artistic lowpoly environment, with emphasis on atmosphere and mood. Inspirations have been the games Shelter and NIVA for a sort of pastel light look, however I am having continued trouble finding a definite vision for it :/ I like the abstraction…
hello there, I'm working on a character that has some armor pieces. What I want to achieve is that the armor pieces go as tight to the model as possible but making them feel as rigid as possible, to resemble real armor. My model is being rigged in a "T" shape. Here is a WIP pic of how the armor looks:…
Hi, I am trying to print an object that clips onto a PS Vita joystick. I got a vita for Destiny remote play with PS4 - but the joysticks are so small that it's impossible to accurately or efficiently adjust my aim so I need to make them a LOT taller with extensions, but no one sells these so I want to print my own. I have…
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Hi. my name is Adrian I originally from the middle east, I’m a 3d artist specialized in creating hard surface 3d models for Tripple A video games. I started my 3d artist career by creating game assets for local mobile games liek shofer and I gradually shift my art for next-gen pc and console. I have over 5 years of…
I'm having a hard time trying to grasp the tones of cel shading, they are so random and appear to have no continuity with each other. This is either a technical question or an artistic one, it's over udk, but not on how to implement it in udk, so I chose the parent folder. My cel shader in udk looks like this. Its a light…
Hello everyone I've run into quite a problem that I haven't been able to resolve so far. To put it simply I'm trying to make custom meshes for a new race in Skyrim (the old one, not the SE) and I've used Caliente's BodySlide to generate the starting meshes that I've modified for the race I want to add to the game. Thing is…
Having some issues with VRay and 3DS Max. I'm trying to work through this tutorial: http://www.digitaltutors.com/tutorial/1083-Creating-a-Photorealistic-Bedroom-in-3ds-Max Using Windows 7 64 bit, using Max 2013 He's using Vray to set up Cameras and materials, which I have no experience with. Still a little new to Max,…
(Posted this up in the Technical Thread and not sure if it was the right place so i'll post this here...hope i'm not breaking any forum rule!) Greetings, Polycount! Currently i've been very intrigued in the wonderful world of stylized and handmade art. I'm choosing to start of with rocks since it helps learn the modeling…