Hey, I'm having a slight problem with transferring my UV's from an old mesh to an updated one. I (foolishly) deleted 2 edge loops on my mesh by freezing the subdivs, deleting the loops in zmodeller then unfreezing the subdivs - completely forgetting that I loose my UV's. I then made a few small changes to the mesh. I…
I thought it was an easy task but Its very difficult than I think. I have an object with 43 UDIM already textured and ready to go. But now for a production reason I need to transfer 43 UDIM texture into a single UDIM. I've tried the maya transfermaps and substance designer. Both arn't reading all of my texture to transfer.…
NPCs for the game "The Mobius Machine" from Madruga Works https://madrugaworks.com/mobius/ The action takes place on the Isolaria moon, a world barely colonized by humans in the past and infested of vicious local species which the player should fight while explore the abandoned facilities of the colony. Some of these…
I've been working on a model for the past several days to strengthen my understanding of the high poly/low poly process. Ive (unfortunately) had the experience of attending a university where despite its claims I received little in the way of help or direction in creating game art, so polycount has become my go-to place…
https://www.artstation.com/gruno_kromer_ii Всем привет! Решил сделать ленивый Hand-Paint: просто взял чужой рисунок, создал 3д модели под него и перенес рисунок на модели постоянно исправляя артефакты (: - Hi all! I decided to make a lazy Hand-Paint: I simply took someone else’s drawing, created 3D models for it and…
Im having a bit of a transfer maps problem here. The model is fairly simple and believe me when I way I have tried to manipulate the envelope every which way and also the settings in the Transfer maps options. I have also tried to blow it up using the keyframes method and do the pieces seperately but no change. Usually it…
i been trying to get a normal map out of a model using the transfer map in maya so i set up the this model then i use the test high poly model to make sure it works but the end result are this. i been using the default settings on transfer maps, any help on this problem would be appriciated and sorry for bad grammar
I'm having trouble coming up with an intuitive way to transfer new UVs to characters that have multiple subtools. When i'm done sculpting I've been using the SubTool Master plug-in since it allows me to easily export all of my SubTools at once instead of doing it one at time. I prefer to do my UVs outside of ZBrush since I…
I'm having copyright transferred to me from Japan (I currently reside in the UK) for a 3D model, are there any good contract templates to use? I've heard many say that Japan doesn't have the same copyright laws and since I'm paying for this I don't want to be ripped off in the future as it could be a very costly mistake.…
Hi, I like to introduce my little script for transfer attribute in Maya it is collect all functions u need to work with normals in one window and save it if u need to quickly change something you can manage your transfer attribute meshes and apply normal, UV and vertex color to selected polys, object or objects its handy…