Hi all, So I don't know what these error logs are referring to exactly in Substance Painter: [Baking] Baking failed (Color Map from Mesh) Could not find vertex colors [Baking] Baking failed So I researched a little into what could be causing this issue, but I don't know if it's because I need to reduce the polycount on my…
Hey, today I worked on a better material and hayfork. I created a Mastermaterial with all kind of parameters for upcoming props. Also added a rimlight effect. @Shantosa, thanks a bunch for the link :) But since the sword will be pretty small on screen I haven't really thought about putting in more details. If it would have…
Leaving the layout aside for now, the headliner needs some drastic changes. Your logo font does not have any space at all, environment artist is kinda strange at the right, just put it below your name maybe. Your navigation is way too small Why is it underlined ? And then underlined again by the page indicator thats…
hawken.. cut down the metarefresh on the dentata site to half it's current time, and if you can get rid of that frontpage (and music) for the adverbage page and just kick it straight to the main page (maybe play the animation sans sound once for the logo in the upper right). For the Guentaya site, take that menu bar (the…
the funny thing is, there's a copyright law in China... but it goes like this "just swap a letter around or change a color from the original and you're safe" ;) There's all kinds of weird knockoffs all out in the public which are total ripoffs of western brands. My favorite is the Chinese Lacoste store which features the…
I did a test with this barbarian guy using his axe as a pogostick to bounce around. Is there anything that sticks out as distracting/doesn't feel right? To take this further, I'm debating between just a simple loop of him bouncing back and forth vs having him swing the axe, then step on it and bounce. Which of these ideas…
Wanted to try my hand at something besides spaceships. Same workflow as my other BrickSpace models - assembled as a "mid-poly," baked to a low-poly, and this time tossed into Marmoset for rendering. I went a little overboard on detail for the trucks, mainly because they seemed to me to be very prominent. Huh...and I just…
Hi, all - My name is Jesse. I'm writing an indie tabletop roleplaying game and I'm looking to hire someone to create an illustration for the book. I'm not exactly sure what kind of artist I'm looking for, though. A materials artist? A 3D artist who deals with realistic/detailed textures? I want to commission someone to…
nice work man. R textres made by u as well? they look really great! Here r some points I want to mention: - I think that shadows look strange. They r just elipses. There r also some shadows on the floor in the red computer hall that cannot be casted cause there no objects that cast them. - I think that the lamp bulb in the…
Hello Polycount, I am a second year multimedia student in Ontario,Canada. I have been focusing mainly on CG , but it is difficult to make the time to practice more. as I have web design, graphic design, and sound production courses as well. This is my first W.I.P thread and would enjoy any and all criticism. I have been…