Really impressive and inspiring sculpey work as ever laurel, I wish I had the patience to delve into the realm of real sculpting. Keep at it, I want more images to save in my droolage folder :P
Hello! My latest assignment is to create a playable level in UDK. Over the past 3ish weeks I've been doodling ideas and research and now I've started to put things into UDK to try and make the level function properly before adding any textures. Here's a very blocky version of what I have so far. The level is set on a very…
Hey everyone, New Project I'm starting today, I've been on and off doing some contract work and doing small props/speedsculpts in between, so I think It's about time I jump into another Environment. With all the excitement about Fallout 4 I've had this idea brewing in my head for a while. What I'm aiming for, is an NCR…
Whether you are working professionally right now or have in the past, knowing what you do now about the most current methods and workflows, what would your advice to somebody just getting started out be? Specifically, what are techniques and programs you would focus on if you were just getting started? For character…
Hey guys I'm compiling a list of things in ZBrush that I wish were done better, and things I consider to be bloat or just not really carrying their weight, curious what sort of things come to mind for you. Happy to talk about the good things too though! I might be working on something.. cons - constant document resizing,…
Okie, Here we go . :D just finished the linart for my concept art. 2 days of work so far. I gotta work a little bit on the color tone before moving on modeling her and the duo fishes. Pisciasa is one of my many OC in my own concept series where mutant human with superpower co-exist with bio mech monster. I designed her…
Mmm that looks super tasty, I would nom nom nom on the pretty env till I was walrus sized. :) The entirely physics based anims need alot of polish tho, the characters being suspended from the waist and pulling themselves along with their legs kills alot of the nice effort they put into everything else tho :/ Same with the…
nice work, look awesome! the only thing that bothers me is that the repetition around the room is way to clear! you should add some more variation. Like in the concept one of the glass capsule thingies is broken. Things like that, and put some decals of dirt or rust around the place, or maybe puddles of slime of the alien…
@jStins Thank you for the feedback. I agree, I've been battling that for the longest time, I'm aware that my lighting techniques are not very good but I haven't given up trying to be better for it. Also, yes I was aware of the Glocks and grenades and all that, truthfully I did not expect anything from those because I knew…
Yeah I wish it was still the same today with the gaming industry. It’s sounds like you had a blast. I still make games at home and I guess I’m still hoping it will get better some day. I’m working on that portfolio site. Thanks for sharing the link! Could I get a job like doing prop art with a decent portfolio? Is the…