Hey counters! Currently looking for work, you can see previous examples of my work over at www.csamways.com Standard rate of $30/18gbp per hour, Can work with periodic payments also. contact charlie.samways@molecube.ca for any queries Kind regards -Charlie
Alrighty, folks. I have $187 (assume it'll be $180 just in case of taxes or other rates that get applied) in my Paypal account. This money was produced by two things: [*]Donations for my work on open-source projects [*]Sales produced by my book (about $30)[/list]Now, because I've had this set aside for a year or two, I…
Hey everyone, I am about to start using Maya and I think the structure of a book would help me learn the basics for the program. I am considering buying "Learning Autodesk Maya 8|Foundation" and I'd like to know if any of you use this book, or if there is a better starter book I could grab. Here is the book on Amazon:…
Genera Games is a mobile game studio based in the sunny south of Spain. We develop casual and friendly games both for international clients (such as Disney, Mattel, Dreamworks or Capcom) and also our own IP's. We are currently searching a Senior 3D Artist to work in our headquarters based in Sevilla. Some responsibilities…
Its apparently on Skyone UK TV on the 17th and 18th of December. You lucky, lucky British. http://www.skyone.co.uk/hogfather/ I don't suppose I could proposition someone to videotape it for me?
So a lot of modelers on here, those learning or even working in the games industry, have a lot experience for modelling and texturing for last gen games. Which was all well and good for those consoles, and similar ideas can apply to modeling for art directed games as well as mobile stuff. But with this new generation of…
Hi I found some script (Maxscript) for 3ds Max. "Single Skin Copy and Paste" The script copy and paste vertex weight between models. It works good but with only one select vertex. I would like to it to work with more vertex than only one. I mean if I'll secect 5, 12, 20 or more vertex. I'm not scripter so maybe can someone…
So I'm in level design in school this semester and of course the level editor of choice is UDK. This is my first WIP post so be patient and not too harsh; harsh enough though :) . So the project is supposed to be a alleyway-esque type of a setting that is blocked at both ends. I chose to do an environment themed around an…
Hey all, For my graduation project I am creating an 3d environment in Unity, inspired by games like Dishonored and the Order 1886. The concept behind the environment is that it is the study of an ambassador who travels a lot for his work and collects interesting objects. I have created a blockout for the environment and…
Hi everyone, I am very new in maya animation and can't figure out what to do in this case. My pelvis bone has some rotation( y-90 z-180 for proper export to the game engine) but obviously this is causing pelvis wobbling between key poses instead of expected result. Is there an easy way to get around this problem?