So I'm in level design in school this semester and of course the level editor of choice is UDK. This is my first WIP post so be patient and not too harsh; harsh enough though
. So the project is supposed to be a alleyway-esque type of a setting that is blocked at both ends. I chose to do an environment themed around an 1880's London alleyway. I am just posting a few screenshots of the almost complete BSP/static mesh build up, as well as some renders of my models. The lighting is still very WIP, and I also want to add the Thames River on the other side of the gate shrouded in fog to obscure the other side. Time permitting, I'll even throw in a dock and boat for effect. Maybe I can just pull that off with a plane and picture as well??
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Standard wine barrel. no 3d scene is complete without some...ha
sign 1
sign 2
sign 3
wall gaslight
street gaslight
arched door
window 1
window 2
anvil. will be in front of blacksmith shop on top of an old weathered log. Should I bake this or just go with the low poly?