Hello polycounters, I am posting a thread representing my group for a project we're working on in college. The idea is to make a real-time level using UDK believable as possible in terms of the "realism" and to make it fit within an existing IP. (In a way, think fan art, but in the terms of like -- this would be the DLC if…
Hi guys,I dont know if this is the place, It seems like the only 2d place in this forum. I wanted to model a 3d environment but i need some help visualising it.So if you want to see your vision blocked out, lets work together. This is a fun project that I want to commit and and finish, to start a portfolio and it can be a…
if you want to know which direction to go, first you have to know where you are trying to get. in other words, state what your goal for the project is then somebody can say what ought to be done.
(Photos courtesy of Gemini) The PitchI'm a solo dev building Iron Wake, a 1v1 hard sci-fi capital ship combat game in Godot 4.x. The core gameplay loop, UI, and Newtonian physics are already coded in and playable using programmer-art greyboxes.I need a hard surface artist to step in and replace those greyboxes so I can…