Hello awesome people. Hope you all guys doing well and wish you all the best in coming year. I have couple questions regarding hard surface subd modeling for cinematics. I practice modeling complex items and stuck with some basic staff I guess. This is reference image that I'm trying to model 1. Should it be a single piece…
This role requires excellent modeling and texturing skills with solid experience working with Maya and the Unreal Engine. The applicant should have a strong portfolio and generous understanding of hard and soft surface modeling. Skills needed: Ability to model large areas as well as modular pieces to supplement those…
As usual I've psyched myself out. Just to give you the breakdown on what I'm trying to decipher I have this carousel. The carousel has wood that repeats throughout certain areas, from the carousel floor to actual props. The best idea would be to tile this wood as it gives me more uv space for the rest of the asset to be…
I'm looking for someone that is fully capable of modeling, skinning and animating a high quality player model for the Half-Life 2 engine. I have concept art and specially designed concept art to make the modeler's life easier. If possible I would like private E-mails of people's prices if they are interested. Thanks folks,…
Hello! Firstly, thank you so much for taking the time to read this post! I am Robby Hwang, the assistant producer of an Advanced Gaming Project (AGP) called SWARM. Situated at the University of California, we are hoping to make this game a reality! We are looking for individuals who can take up the responsibilities one or…
Yeah i am using a reference, not much detail but its actually the one from the Joan of Arc tutorial... google it i'm busy modelling lol Erm good comments and suggestions, for once i can agree... yeah like i said, waaayyy off it being finished, and i could use a tutorial which i did but they don't teach me on how to model,…
Great job for your first character! You've even taken on hair which is not any easy part of characters. You're perceptions of this character correct. So I expect your next one will be much improved. For the sleeves I would model inside a bit and terminate asap. This way the shirt won't feel paper thin. For the apron...…
Hello, I am currently working on a little project well I am in college. I am currently designing a old western style game and I have tried multiple times to create character models, however I am not good at it. I am looking for someone who has some spare time that wants to create a couple character models for me.…