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Wanted: Offsite Contract Prop/Local Modeler

This role requires excellent modeling and texturing skills with solid experience working with Maya and the Unreal Engine. The applicant should have a strong portfolio and generous understanding of hard and soft surface modeling.
Skills needed:
• Ability to model large areas as well as modular pieces to supplement those areas
• Ability to help design and implement animated objects
• Be prepared to analyze environmental content and help provide clear choices for building patterns
• 5+ years game industry experience
• Expert knowledge of Maya, Photoshop, Z-brush
• Experience with unreal shaders and techniques
• Clear verbal and written communication skills and ability to interact with a team

Apply to hr@armature.com Attn: Katie
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