not really, all dragons are magical creatures (speaking from a multi-lore point of view, not wow specific). and shapeshifting is one of the more simple magical spells, so for a being literally made of magic, it's not so hard a thing to imagine them capable of.
Nice skin on the spacechick Badname. Almost done with my texture. Only her nose and lips need some more work. And ofcourse the teeth of the creature need a little more tweaking. And I'm not sure on the blood, think it doesn't look right.
nice! though i have a hard time believing those wings could get it to glide, let alone fly. they sort of look tacked onto a cool concept, instead of part of a creature that has evolved to fly. rider looks cool
Hello My name is Hasan and I am a freelance Character Artist. I specialize in modeling/sculpting/texturing of realistic and stylized characters/creatures . I am available for freelance at the moment Software : Zbrush, Maya , SubstancePainter , Marvelous Designer , Photoshop Portfolio : https://www.artstation.com/artoras…
I recently created some substances and tools that I think could be useful for other 3D creators. So I uploaded then to Gumroad. My question is how could one advertise those so that fellow creators could find them?
Hello! This is my very first time using PolyCount, and what a better way to introduce myself and the situation. My name is Brittany Batchelder, and I'm a professionally working Illustrator & Writer for the Book/ Tarot & Publication industry, and currently a freelance 2D Concept Artist w/ 3D Art Skill-sets. UPDATED: June…
Hi guys. I'm a character artist with special interest in making creatures and monsters. You can see samples of my work here: http://dennisbatol.blogspot.com/ I use ZBrush, Maya, Photoshop, Quixel Suite, xNormal,and learning Unreal Engine 4 and PBR Thank you.
Say I wanted to rig a ball for animation. The ball mesh would be that of a fairy/fey type of being. What would be the best possible method for rigging such a creature and creating a control set to manage it? ( not that one would really be needed I guess ) Do i make a single bone?
Hi guys ! This is my new realtime char, personal work... His name is "Fallen" In this character I just want to render out my own vision of demonic creatures and stuff. used triangles 24547 for all 2048-2048 textures for Char and Weapon *color *normal *spec *gloss *glow *alpha
Hi everyone, these are some new assets done for my characters and creatures. Usually it's hard to start from zero an entire character, so I've decided to put these on the Artstation Marketplace and Gumroad. ^^ I hope they will be useful! Artstation Marketplace: https://www.artstation.com/vegelgrady/store…