The point was a UK website printed information about a German company taking exisitng technology and modifying it - and they were then accused of treason. Tube.
Yeah there's not self-illumination on it at this point.. Thanks for pointing that out I knew I missed something! And for the most part it is painted with the same light source as the concept since the concept is in side view the lighting is coming down at like a 45 degree angle right down the center line of the model. I…
So I found a pretty nasty bug. When hand painting things and using ddo and 3do viewer open on my second monitor my cursor will snap off screen to some point in the distance drawing a straight line on my texture or whatever i'm doing in photoshop from where my pen was to this new imaginary point. It is a constant thing. If…
I don't know where exactly to look for documentation of this feature, but multiple google searches and checking the wiki don't explain this. In Ddo legacy (and possibly the newer versions, I haven't checked those myself.) there's a detail option called 'use hand painted edge'. the thing is, how exactly do I set up this…
Hi PolyCount, recently finished this texture which is heavily based off of the artwork in Bastion, I just wanted to try and get a few techniques down. I'd appreciate your opinions and if you have any tips to share that would be great, I want to get better at hand painted stuff. A few things I should mention though, i'm…
I recently bought substance painter and now I'm questioning when I should be sculpting/modeling details like zippers, buttons, screws, cavities etc. and when I should just be painting them. I ask because there seems to be trade offs: sculpting for instance gives me very nice AO bakes and also seemingly more dimension,…
hey all, Just wanted to post a WIP of a sword that I totally just winged in 3ds Max... I spend a bit of time trying to keep the silhouette clean and readable, and learned a few more things while doing so. This is supposed to be similar in style to some of the hand painted weapons in 3d Motives' tutorials, where there is…
Hello there! I hope I can get some critiques and feedback on my environments. This is my first time posting on Polycount, so I'm a bit excited and terrified at the same time.. These environments are still in Maya, so I plan to put the first and second environment in UDK and my last environment in Unity. My first one is…
Thanks for the feedback. Yeah, I agree I couldve added some more geometry on his body and a little bit more texturing. Mainly just wanted the head to be the focal point and the body to be in the background, with the wings being another focal point so I added some detail in the fleshy parts. I was playing around with some…