Hi, look at this: http://www.polycount.com/forum/showthread.php?t=91494 This may help, I had some crazy issues like yours. About the fact you are seing only lights: Did you pushed the "w" in keyboard while using UDK?? Maya users (like me) tend to use "w", "e" and "r", and "w" in UDK hides all Static meshes in your viewport.
One thing to check is that your UV W coordinate is zero, otherwise the weld will often not weld when it looks like it should. You can select all the uvs and type in 0 to the W coord to zero them.
Problem is I use shift middle mouse to constrain to an axis, then to reset the axis to x y z with no constraint in 2008 I could just hit w, in 2009 I have to hit q then hit w. Gayness.
Maybe I'm growing old, but I've started to become more picky/sensitive about workstations, particularly comfort. Things that didn't matter much to me before are now very noticeable and make a big difference (e.g. Carpal Tunnel Syndrome, Back Pains, Butt Pains etc.). I thought it would be nice if we could discuss (agree or…
//AUTHOR : Jayant bhatt. //don't modify , don't distribute. //works with maya 2017 and 2018 //PP if ( `window -exists "nameWindow"` ) { deleteUI "nameWindow"; } // create a window with a menu bar window -title "3DGhost" -menuBar true -w 220 -h 200 "nameWindow"; // two frame layouts will be laid out in a columna…