You should alter any hotkey that requires you to lift your left hand off the keyboard / mouse. Things like "Alt+P" are horrible for efficiency. Do your absolute best to remap everything to be almost exclusive to the left side of your keyboard.
* already there. go to the cluster settings. the first group inside the cluster settings tab let you transfom selected clusters in any way you want.* move* setup the move speed in texels and press the buttons left of the move section ( up, down, left, right ) * rotate* setup the angle in degrees and use the button left of…
Hey guys! First post on polycount! I Wanted to share this piece, I hope you like it! Introduction I love games like Dead Island or Requisition VR. For this portfolio piece I wanted to get inspired by the crafty, impossible yet believable weapon designs of these games. What better than C4 attached to something like a…
Nicely put Dan. But I think she probably doesn't have it in her to finish the 9,900hrs she has left to go. I haven't watched it yet, but are they saying that the federal government won't crack down because of a bubble or because its political suicide to be a politician seen as redirecting huge quantities of educational…
http://www.polygon.com/2016/4/18/11456634/ps4-neo-upgrade-hardware-specs-playstation-4-report I think people need to stop thinking about these as "new" consoles, mainly because as far as I can tell no one is being "left behind". It looks like games will come with a high/low mode, sort of like PC games. If you feel like…
I tried recalculating the Normals in Blender but it still won't change. I took the Right wheel duplicated it and flipped it in order to get the left wheel which is "messed up". In Blender I don't have this issue, but in Marmoset I do.
Great! Thank you. 1) Is it more commonplace to move/animate the character root in Maya, or keep it at origin, and have the game engine control the root? Specifically regarding these animations: * Dodge/ evade - left/ right/ forward/ backwards * walking/ running - forward/ backwards * sidestepping - left/ right * jump -…
Very nice thread. Lets see now : - Finished high school, moved out of my parents house. - Started university - accounting - still don't know why I made that choice, but it was great 4 years of my life. - Traveled a lot - Back to Bulgaria - Went and lived in the states, Massachusetts for 5 1/2 years. - Met and lived with a…
Bartek , in some models the uvmap mesh with the skin , i have 3 examples, 1st in hetzer the flame gun bore lent skin in the left side of the skin , 2nd in L/60 gun of panzer IV the gun barel lent part of the rear skin of the uper skirts and 3rd in pather , the gun bore lent skin from the rear escape hatch. In first look…
With a small and dedicated team, we are currently working on a first-person tactical co-op game using Unreal Engine 5. The game features a realistic, military-focused setting with a strong emphasis on simulation and tactical gameplay. We are searching for an ambitious generalist with a high focus on art and tech-art…