VCS: A version control system has it roots in programming.. when multiple people work on several text files any changes on the same file will be "overwritten" by the last one who changes this. So in a VCS everyone has an own version which then are tried to merge.. if there are changes in different location of a text file…
yep its an ak! making this really just to practice my hi poly modeling and to see if i can actually finish a model with out following a tut (racers tut doesnt count coz i havnt seen it all and im not copying it 100% lol) so what do you think so far? there are some bits im not really happy with and might change so they…
here's how it works atm. It works witha system where you create a material layer (from which you can create material layer instances), a material layer blend, and then a master material. The 3 work together to create the above. I only have 1 material layer and it looks like this. Also Since I've learnt about the reroute…
I think I'll call this done, unless anyone has any feedback:) The cylinders show the materials that I have set up in Unity under the scene lighting and then more neutral lighting. The painted sky is from a Unity package called Cozy Weather. https://www.youtube.com/watch?v=QXM1jr6nxTU
http://vimeo.com/18458410 I'm looking for some feedback on my reel, anything and everything you folks see fit to throw at me- I'm trying to improve, not get warm fuzzy cozy cozies, so to speak. it's been a few years since I posted on Polycount, so I just started a new account- i don't even use the email address I used with…
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This is where the for artificial (copying user know how on p.c. application) unintelligent has created: https://www.youtube.com/watch?v=cUrJVdF2me0 Cool i guess.
To flatten the vertex normals, you would copy the vertex normal vectors of a plane to the selected vertices - by Mesh > Normals > Copy/Paste vector? Ok, I will try this, thanks! The images below are just an example of how it can be used. In this particular case I copied the vector from the face and applied it to a single…
i like the fallout esque london tube scene a lot but i have also a ton of criticism for it: 1 ) the lighting implies that it is above ground in brought day light your background shoudl be dark and the general ambiance should be much lower to show you are in a tunnel system in a world without electricity. 2 ) i figured this…