Looking for skilled 3d people who use 3dsMax v6.x+ and/or Photoshop for use in building models from concepts. These will then be rigged, texturered and animated (by yourself if desired) and imported into the game, Dawn of War. Models usually range from standard units (2000-2500polys) to unique ones (5-7k polys). Bipeds…
First of all sorry for my english XD The thing is that I've been studying 3D from few years ago, but i never understood a thing and now that I'm traying hard with UV-mapping I thought it was time to find an answer. As you can saw at tittle, what is the sense of work with 3D and create 2D mapping texture? Why the…
Hi guys! I've got a weird bug this morning with my 3Ds max 2015. As you can see in the picture, my enchanced menu does not work correctly. What i'ved tryed: -Repair 3Ds max -Uninstal and Reinstal 3ds max -Tryed this autodesk solution to the problem: ''When using a drawing tablet, the Enhanced menus might not display…
Looking for 3d software programmers to write texture software. This software will be similar to some of the newer and currently available titles, however this will be geared toward processing huge sets from 3d scan data. Will also include features that current software has overlooked, but would provide an immense increase…
Funday Factory is an independent games developer from Aarhus, Denmark. We are looking for a 3D Animator for our upcoming AAA mobile game. We are looking for someone who: - Can work directly with our Art Director Bo Mathorne to bring the game to life. - Can take responsibility for the overall style of animations in the…
Greetings fighters, Howling Fury is a 2.5D versus fighting game project started only a few months ago taking its inspiration in franchises such as Street Fighter, The King of Fighters or Power Instinct (Gōketsuji Ichizoku) for example. The team counts only 2 members and we are looking to expand it by finding awesome…
Hey guys, this is gonna be a lenghty post but I need to get it off my mind and it's really annoying me when I think about it : So I basically was thinking that us 3D artists have to do a shit load of work. Very breifly : Base mesh > zbrush > retopo > texture Texturing is where I'm getting pretty puzzled by. My mate just…
Hello, everyone and anyone who is willing to help. I hope that this is the right section to post this topic, and if it isn't - I would be more than glad to have it be moved somewhere else just as suitable. I am having an on going problem that I cannot seem to solve on my own - no matter how many times I have already tried.…
Anyone know if there is a way to re-order a model's vertices in 3ds Max 2015 (or any version, really) so they are numbered in order from bottom to top on the up axis? I am making foliage for iOS/Unity, and alpha blend is required (PVR GPU renders alpha test much slower than alpha blend). But the transparency sorting is…
3D Coat 3.5 Auto-retopology and other new features Just noticed that new Automatic tool for retopology - christmas came early this year! :) I've been doing my retopo in 3D Coat for awhile, but this new system is just god send - this will save countless hours for our team. Works just like shown in the video. You get very…