Looking for a skilled 3D character artist to create a realistic character for AAA UE4 game project. I'd like to find an artist who is consistently available for freelance. Cartoon style work is not suitable. Requirements: * Experience taking concept art and developing high quality and useful game-ready assets with…
I'm trying to make some trees in UE, and found this as method which looks great. I've been trying to achieve this in 3DS Max by creating my basic sphere and then sticking on the planes. But every time I use edit normal's and try to unify them, the planes do not take into account the sphere and will not follow its…
Samurai wolf game development. we are a small team looking for a talented freelance 3D character artist to create a few cell-shaded samurai themed characters for an upcoming action game on (X360,PC,iphone). Suitable candidates should either use 3dsMax 2009. Should know how to texture and rig your own characters is a plus.…
Hi, i am currently having a seminar where we have the project called "Klebeball" (would translate to something like "sticky ball") which is based on the game "Katamari Damacy" (example video: [ame] http://www.youtube.com/watch?v=cwhFH75OCDs[/ame]). Now we got to the Problem that neither of us (that is me and two other guys…
So with quite a few of my projects I constantly find myself off the general route. The workflow I would like to have is: Block out Highpoly Lowpoly Placement However I keep getting muddled up with technicalities... For example I am creating a town in UDK on a landscape, I want maximum control over how everything is placed…
View the full character 👉 - https://www.artstation.com/artwork/1xJDBo This was a side project I was working on during my spare time. I tried to apply many of the feedback I got from my previous character project "Joy", I was told I need to work on facial anatomy and textures more, therefore that was my main focus for this…
One of the sculpting project portfolio piece I am working on. Currently at the block out/secondary detail stage, I plan to have a game ready model for this. Original concept. This is something I took of pinterest (or maybe google, I forgot). I will look up the author to give him proper credit, but if any gentleman and lady…
Hi everyone. I wanted to share the progress I have made with my honours project. Captain Porkbelly Much better than the previous attempt Pandemic Im pretty happy with how they came out dispite all the flaws in both the topology and Rig. The big areas I need to focus on are the hands and eyes. I dont know why I made the…
Hello, I am using 3ds max to bake maps. but there is a problem. The projection cage is
completely covered the model but after render test, it shows the cage missed
the model! I pushed the cage a lot but the result is like before! Model is made from two elements. For one of them the cage is OK, but for the
other element it…
So time for a new project. I have always been a huge fan of anything Blizzard especially Starcraft. In fact Starcraft was one of the major influences that made me want to make video games in the first place. When I started in college many years ago, my end goal was to work for Blizzard and even today I still would love to…