Looking for talented, enthusiastic and self-motivated artists. Essentials: Leadership experience (for Lead Artist) Max 2008/2009 to expert level (including advanced lighting such as MR) Excellent environment building skills Ability to produce high quality polished scenes Attention grabbing showreel Great Photoshop skills…
Hey, Im currently rigging a mobile suit model that I created, I started with the arms and have run into a few issues (I use 3DS Max 2009). As shown in the images below (hosted on ImageShack), I want the shoulder armor to rotate with the arm on the Y axis, but not on the X axis. I also want the upper arm top bone to just…
Hey guys, I've subscribed a while ago but I never posted anything. So here is my first post. I am actually working on the male and female anatomy for my portfolio and I was looking for some advice and criticism. I've been staring at them for too long, can't see what's wrong anymore. Here is the female sculpt :…
Hi there ! Here's my new project. A party tank (wtf o_O ? :D ). This idea is based off a concept i found on the internet some time ago : Sorry i don't know the name of the artist :s -- Sure I know his name ... Aaron Beck (thanks Xoliul ;) ) Here's his site : http://www.apbworks.co.nz/subindex.htm I began with the bottom…
ok folks. so sorry for this. i have been having some monitor weirdness going on. posted thread earlier bout diag boxes not showing up in pshop. solved that(had to ctrl shift alt while starting to trash all preferences) SO NOW....my material editor diag box in max 8 is not being displayed at all. other boxes do...chamf,…
I've created both my diffuse and my black/white transparent map for the model I'm building. I load both maps into the material editor (diffuse from the diffuse rollout and transparency from the transparency rollout). Then I assign the new material to my model and enable the button to show the map in the viewport, I end up…
Hi everyone , I'm Salim Ljabli a Senior 3D artist and founder of CG Pro technology studio, way back to 2009, when i met my team mate Soufiane Idrassi who's the 2D lead artist at CGPT now, we've decided to give it more time and expand our site of expertise from Vehicles and hard surface modeling into 3D character concepts…
After some thought I've been considering switching to using a laptop as my gaming / work station. Yes, I know desktops are vastly superior and have a longer life, but I would prefer to be more mobile. My current PC is something I built back in 2009 but has performed moderately well. So I have some questions: what kind of…
Hello to everyone in polycount :) My name is Anton, I've only just joined this forum so I can share my works with everyone and hopefully get some feedback to help me out. I've been working on a personal project and I would love to share my progress with all of you. This model is a pair of night vision goggles ispired by…
Gentlemen, We are looking for a character artist to provide us with a detailed 1st-person arm model. What we will need: * High-res mesh * Low-res mesh, with careful attention given to edge loops (but this should be a given) * Clean normal map bake (2048x1024 preferred) * Clean ao bake Textures, rigging and animation will…