Use any programme that u feel comftable with, id say try them all and see what suits your way of working, in my role at work we use many programmes to crate the end result and a lot of them are free open source software. Id also say if your building environments like the one your working on try to break to area up into…
Hi everyone, A little introducion... I am a 3D artist working in the industry since 2011. I started out in a smaller company with lots of responsibilities to learn all the aspects of the job. I had a lot of creative freedom and things were going great.... Untill it didn't. The company wasn't doing well and suddenly I…
Agreed, it was really fun, and really started to wow me when it got to the more open environments. The ending was REALLY sudden, with no closure to any of the story at all, one of those endings that's right on a cliffhanger as if to say 'HA BITCH WAIT FOR THE SEQUEL'.
John I'd echo what Nosslak said. Right now you aren't showing mastery of anything really. Just going through the motions. I would focus on the art itself and telling a story through the environment. I see too many Artists just focusing on the asset/environment creation and not enough Artists focusing on the story and…
At the school I went to (Art Institute) the problem was one of focus. The degree is "Game Art & Design", and the spectrum of topics they try to burden you with is ridiculous. You are taking scriptwriting, character design, design classes, architecture classes; there is no focus. Because of this there is no time for…
Update: 03/03/2020 It's finally finished! Thanks a bunch to all who provided feed back to me. Really happy with how this ended up! There's a progress gif on the ArtStation page if you're interested!…
Hey everyone, this is my second thread so I'm still VERY new to this community, and I'm also a beginner in modeling/texturing. I'd appreciate it if I could give any critiques/feedback on geometry optimization and uv mapping. Also this is my first handpainted environment so any tips on how to get the visuals to pop would be…
Hey guys so I have spamming the Low Poly thread for a while but it's time I made a thread! I wanted to try some hand painted skills so I thought I would make an environment. It started off as just the hatch in the corridor and slowly expanded from there.Then I was thinking I would try to make my scene a bit more of a game…
Hi guys posted a few things on here before but im coming to the end of my University degree and we have an assignment for our portfolio and I am going to be looking for a full-time job in the games industry. So I thought I should at least get my portfolio out there properly for you guys to critique! Im looking for general…
Hey Guys, I just put up my new portfolio site and would really love it if you would take a gander. www.dabudesign.com I'm wondering at this point if I should start applying for a job on the west coast, or wait till I have generated some more work (environments specifically). I'm hoping to be ready by GDC (early March I…