If it follows the usual style that ME1->ME2 had, you'll be picking major plot choices via questions during the start of the game, loading a save is way more immersive.
Tom clancy had nothing to do with the plot of Ghost Recon, it was one of RSE's writers. Basically, i'm a lot more worried about what geezus might know.
It doesn't give anything away...? No plot lines or anything, just keeping things safe. But sure, np. BTW... Saren comes back from the dead and is Shepards father.
The Thief games all have awesome dialogue-- they're known for the overheard conversations and additional text, but the actual plot is good too. The Trickster and Karras both are especially memorable.
that it all fits together nicely... and that it gets u involved..... fight sequence? the camera angles matter... the music, the pacing..... mostly, the story / plot / backstory id say
Hello I'm having an issue where when I try to paste blue to green verts or even vice versa for that matter it deforms horribly. I get this result when I move the left arm control and the right has no effect, the bones go through the skin with no affect on the mesh :- I've centered the pivot of the character, reset xform…
I'm baking a high poly version of the basket section from my shopping cart onto my low poly version, but I'm not getting consistent results. As you can see the front does not match with the sides of the basket. I've created two meshes: one external and the other internal for the sides of the basket and I baked them by…
Hey Polycount, I was just wondering if there was anyway that I could make it so that I can align everything to face the same direction? The red lines show the direction of the objects and I need them to ideally snal to 90 degrees. To put this problem in context , the wire frames are the foot of a mech that I have made,…
Is there a way to set the modeling toolkits axis to the normal average of my selection, like in the regular maya tools? Like a hidden hotkey or something? I can only find the set custom axis option in the marking menu of the toolkit, and that seems cumbersome to set all the time. edit: or even get my custom pivot to tag…