I'm baking a high poly version of the basket section from my shopping cart onto my low poly version, but I'm not getting consistent results.
As you can see the front does not match with the sides of the basket.
I've created two meshes: one external and the other internal for the sides of the basket and I baked them by their appropriate naming convention. The pivot is also aligned accordingly. What confuses me is that somehow the internal side has the baked wires consistently aligned with each other. I'm trying to figure out the mystery of how come the same story doesn't apply to the external.
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It was due to the fact that in 3Ds Max I didn't assign the mesh as a multi-sub object.
With that said, here's an update.