Very nice :) this has a solid and clear story beat, and the scene has a
great foundation. As you continue refining it, consider pushing the secondary
storytelling details further. Adding personal items—such as photos, handwritten
notes, or scattered everyday tools—could hint at who lived here and deepen the
narrative.…
Hi there. I've been modelling 3D art for a couple of years now. But despite that my normal map, baking and retopology skills aren't that great. I've tried various methods creating normal maps and textures. But to be honest every method I've tried turns out pretty ugly various problems include artifacts, stretching, blurred…
My goal is to create a fully finished environment in the UDK inspired by the old syndicate games and general cyberpunk awesomeness. I havent done any finished environments for my portfolio so thats the aim really, that and to have some great fun making cool stuff and learning more about the UDK. so onto the details. my…
This is tailored towards beginners or curious people -------------------------------------------------------------------------------------------------------------------------------------------------------- GENERAL INFOS 1 - Yes, Cinema 4D works very well for a game workflow if you know your Software 2 - No, you 99% won't…
I'm not so sure. The difference between CoD in 2013 (Ghosts) and 2023 (Modern Warfare 3) is immense. The difference in hardware power is immense. If the graphics of "Ghosts" was released today it would be universally panned for looking dated. The Last of Us was a massive benchmark in visuals back in 2013, and they ended…
The space below his lower lip should be going in more, and his mouth should be a little wider. The lower lip itself should be pulled back some as well, as right now it looks like it's flat in line with the upper lip, which isn't what lower lips generally do. The area under the lower eyelids should go in more too, and there…
nice looking car/truck, will take a while to model the whole thing I guess? . looks a damn site warmer where you live than here . We previously had a Vauxhall Astra , but it had this weird power drain on acceleration. never found out what the problem was.replaced coil pack, improved it for a bit, then broke again. had to…
Hey everyone, I just finished working on the tower and the wall. It was extensive work and I had so much fun! To showcase the models, I created an environment using UE5 and Quixel. I tried to make the environment fit the concept, make it as simple as possible and also let it blend with the models. The tower is 1 model, the…
FULL TIME - IN HOUSE - VFX ARTIST Cryptic Studios is looking for a talented VFX Artist. If you like to watch things blow up or use smoke and mirrors to dazzle and impress, we have a place where you can channel your fascination for pyrotechnics and illusions. Join the Cryptic team to create and innovate in real-time,…
Hello Polycount! We are a small team of 3 people. We've been working hard the last years/months with our saving to create this project we are passionnate about. Here it is: Umbra is an isometric view open world action-RPG, features a unique mechanic called Apocalyptic Form that allows players to shape shift into a highly…