[ QUOTE ] #525 When using the bridge function in max 7 (because gamebryo doesn't seem to support max 8) and listening to music through winamp = crash...(found this out today). [/ QUOTE ] Max finally has a bridge function ?!
Yeah when you use estimate offset, you may see the issues with the displacement mapping shader. Before you do that, the offset map is flat gray so there isn't any real data in there, but when you've got data in the offset map it can show splits at the seams. This is just the preview though and should not affect the bake.…
Heyo all, I've always been annoyed by this but I'm sure there's a way to do it. How do ya'll handle scaling UV's to half along U or V to get a 2:1 image from the origin? say I have a piece of Geo already mapped to a 512x256, then I want to add geometry and texturespace to it by just doubling it to 512x512. How do you…
Is it possible to chamer edges in maya like it works in max? Found that great vid on "low to highpoly": https://www.youtube.com/watch?v=-rz5_CCWQz8 He is working in MAX: His Base model looks like that: and this is mine: now when he chamfers the model, this happens: and what i have read, "bevel" is the closest i get in…
Hi all, I'm a newb at 3ds Max, having mostly worked in Blender and Maya before. In Maya, I know one can create multiple evenly spaced edge loops by using the Insert Edge Loop tool and setting the number of loops using the channel box. Is there something similar in 3ds Max? So far I've only seen that it is possible to place…
I would like to know how to export my 3ds max model to a game. I learnt that Y axis is the up axis for any game. Is there any specific standards or steps that I must follow? I am currently having trouble aligning my item with a game character. I know for sure that I am missing something, so need all the help that I can…
Hi guys I've looked online at how to take all of my subtools over to Max but I'm encountering some problems. So it says to merge them into one mesh, but when I do this I get an error saying insufficient memory due to the polycount of my meshes. Is there a way around this? I've exported them separately, but then I can only…
Hi i am looking like crazy for a good 3Ds Max Lava Effect Tutorial that also explains how make the lava shine so i don't need light in the scene, but there is nothing, there is only 1 for Maya but i don't know how to use the Maya material editor. Please if someone knows of a good Tutorial for 3Ds Max Lava Effect please let…
Question 1 I extrude 2 Edges in 3D studio max and then I try to Bridge them and they wont Bridge after they have been extruded. Question 2 Another problem I am having is I don't know how to Bridge 2 vertices to make an edge I want to do this in 3DS Max: Sorry about all of my questions. I did Google some of this and haven't…
Is there a way to export from Max 2010 into Zbrush WITHOUT it messing up the vert order? I can't seem to find a solution to this problem. I wasn't a problem in Max 9, but in 2010 I can't find any settings that don't mess up the vert order when taking a mesh back to Zbrush. I need the vert order to stay in tact for morph…