cheap, you need to stop living 2 hardware generations behind all together. Scrounge up some money and buy a ultimate gaming PC! meh anyway I bough a Power Color 9250 256mb PCI a while back for my digital 2d art PC. It's ok, but it's still slow running and of todays flash programs and high poly 3Dsmax. It's decient enough…
1 It doesn't sound like you're really into characters that much and there are some pretty big, fundamental things you still might need to learn. Seeing what work you can do would really help. 2 That's a pretty high bar to set. You need to keep in mind that one person probably isn't responsible for creating that entire…
Hello, I'm having issue with projecting Marvelous Designer Garments on Zbrush. This is what happens when I project the higher poly onto the lower poly. The Low Poly I had retopo'd manually on MD while the high poly is the automated Quadrangulated version on MD. Here is the Project All Result on the Low Poly for one of the…
Hey everyone, I just released the second asset in my Low Poly Series on the Unity Asset Store. I would love some feedback and critiques. If you're interested in the pack, check it out here: Low Poly Series: Caverns
Hey everyone, I just released the second asset in my Low Poly Series on the Unity Asset Store. I would love some feedback and critiques. If you're interested in the pack, check it out here: Low Poly Series: Caverns
Hello dear community I'm new to Maya, and I'm following a tutorial about "Maya Tilling setup" and the planes that has been created perfectly adds to UV Editor in the tutorial: But when I duplicate(via Edit Mesh > Duplicate) the plane, It does not show in UV Editor! What should I do?: Also when I want to move the new planes…
Hey guys, When I Import my textures into cry-engine it shows the "compiling texture" all over the mesh. Usually it would happen for a couple seconds before the textures were fully complied, but now it takes like 5minutes for each texture to compile.. its really slowing down my workflow, to open a texture and apply it to a…
hey guys, working on a new character. Retopology for the low poly is going mighty slow, could use some feedback. Also my first attempt at modelling a gun, some bolts and finer textures will be done on the normal map, still gotta model the silencer. And he has shoes, just doing them seperatley now as i've gotta maya model…
Some slow progress on the hero. I have completed the high poly and have also completed the low poly! yay! Now, just arranging the UV layouts. :3 She is currently sitting at 33k. After this, I will bake and give it to the rigger and move on to the third character. I will be using Marvellous Designer for it, for practice and…
nIce thread and tech info.. I'm also using normal thief, Nice but sooo slow tool. I'll post some images when I'll be able to do so.. :/ My post didn't get in.. ?! Low post count? weeee btw: Eric how you preparing this turntables? Is there some workaround/script for them?