Hello dear community
I'm new to Maya, and I'm following a tutorial about "Maya Tilling setup" and the planes that has been created perfectly adds to UV Editor in the tutorial:
But when I duplicate(via Edit Mesh > Duplicate) the plane, It does not show in UV Editor! What should I do?:
Also when I want to move the new planes by Snapping (Hold "X") it does not perfectly snap and there will be a gap between these two planes! :
I don't know if it's related or not, In grid option I set "Length and Width" to 1000.0000 Units AND
"Grid Lines Every" to 100.000 Units :
Thank You so much for help.
Replies
For your grid snapping problem, your scene grid is fine, but the pivot handle for your selection isn't in the right place*. You can press D to enter/exit pivot editing mode. For your plane, hold V and click on a corner vertex. Now it will snap to the grid in the way that you want.