hey guys, working on a new character. Retopology for the low poly is going mighty slow, could use some feedback.
Also my first attempt at modelling a gun, some bolts and finer textures will be done on the normal map, still gotta model the silencer.
And he has shoes, just doing them seperatley now as i've gotta maya model them more than zbrush sculpt.
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Capicce?
Awesome though.
Shortest guys are usually the toughest... watch out :P
Got a lot of character to him Nizza, keep it up man (love your work on your site as well).
Good work! Perhaps a little more rinkle on the forehead would make him look a tad more aged (no man looks like that without being old )
i'll probably end up adding some more skin detail on the normal map at the end and see how it turns out. And he might look a little short due to lack of shoes perhaps :P
Also trying to figure out how to render him out, my maya screens generally look crap and xNormal looks good but i can only setup 1 light. Was gonna have another crack at unreal 3 but my normal maps generally never work in there (too subtle).
still gotta get out at least 2 more characters i think before i can call my folio ready (gotta reaplace my old crap :P).
thanks again guys, hopefully i can get the lowpoly and uv's done by today (on both models)
Anyone know if things would bake ok like this (around the collar specifically)? I'm hoping to bake it like this, then merge the gaps and pull things a little closer together so the gaps/stretching isn't too obvious. Was trying to make it all one, airtight mesh but wasn't quite working.
Joined a ut3 mod team a couple of days back (tactical assault), been great so far and i've been modelling non stop (guns and more guns). And i found uv unwrapping guns is fuggin painful, it's taken most of today just for it (compared to 3 days for the high and low first person meshes -_-). Was good to work more on this dude for a bit.
Anyways, the normal map baked weird as hell in some areas, gonna redo my uv's in places and re bake. Oh, and he's ~5.9k tris atm, got to cut a few of them out.