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Marvelous Designer to ZBrush - Low Poly Projection Problem Help

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ChristheLancer97 polycounter lvl 4

Hello,

I'm having issue with projecting Marvelous Designer Garments on Zbrush. This is what happens when I project the higher poly onto the lower poly. The Low Poly I had retopo'd manually on MD while the high poly is the automated Quadrangulated version on MD.

Here is the Project All Result on the Low Poly for one of the garments:


High Poly Version:

I usually don't come across errors like this with projection, and even then when sliding the parameters to fit the mesh it still doesn't respond well and the result always ends up looking like the first image above. This also happens with other Garments like this one:


I've more or less ran out of ideas, I've went back to rescale, check UVs, reimport. Or maybe the Low Poly doesn't conform well to the High Poly? If anyone has any ideas how to solve this or has come across projection issues like this, let me know and would be appreciated! :)

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