Hey guys, wanted to share and get some feedback on my character Captain A. Devine. I created this character as a crew member on a game I'm working on. My only complaint is that marmoset is rendering a bit different then UE4 and Substance Painter, the dirt is much more extreme for some reason... You can find more at my…
To make a long story short, working with a reference int he background is easier than going by a posed image alone. People have said I need to fix up my references, well until now when modelling my own characters my reference have been posed and angled images. I find it very difficult to draw appropriate references for 3D…
Hey guys! Thought I'd share some of the characters from game Chastle Storm that I also worked during last few years. Basically this project was the 1st where I needed to create hand painted, cartoony textures starting with zero xp in it. So there is a diversity in quality (it was ~2 years of improvement). These are just a…
Name: Ilya Proleskovskiy Timezone: UTC +2 (Eastern Europe) What can I do/have done before: I have professionally worked as 3D Artist for about 6 years. It was outsourcing and production game studios and various projects: games (PC and mobile), VR simulators, AR presentations, WEB shops. I did different models: characters,…
Hello! I'm sorry if this isn't the best forum for this but I'm hoping you guys can help me, I'm currently stuck in a loop of not knowing exactly how to practice so I'm feeling like I'm in a bit of a stasis. I want to be as precise as possible in the hopes that you all can point me in the right direction, and maybe help…
This is my first time going through the entire character design process. This is Rehab, a younger version of a character I had come up with before. I'd like to have him game-ready, and am about ready to begin the 3D portion of the project. Critique and comment are both welcome!
Hello, my name is Jason Hill and I am a digital artist who specialized in characters and am available for any work including non character related art. Here is some art I've done and my portfolio can be found here: portfolio website portfolio website
We're looking to hire experienced Character Artists for on-site work here on Smite. Key skills: · Zbrush · Max · Hard Surface Modeling · Hand painting · Experience with UE3. · Minimum of 2 years previous experience as a Character Artist. Please send resume and link to samples to: mulloa@hirezstudios.com
Hi, i started this week a new character. Once the hires will be finish, i'd like to try to make an In-game version. Ok here is the first step, block out the character before import in zbrush. I'm trying to find some great proportion here is the initial quick sketch.
Hi. my name is Eugene Fokin and I am currently looking for Character Artist vacancy also available for offsite work. I have extensive experience creating Characters. Please take a look at my portfolio here: http://characters3d.com/ http://eof.cgsociety.org/gallery/ eugene.fokin@gmail.com