To make a long story short, working with a reference int he background is easier than going by a posed image alone.
People have said I need to fix up my references, well until now when modelling my own characters my reference have been posed and angled images.
I find it very difficult to draw appropriate references for 3D modelling.
I am intending to make this character, as designed and drawn out for a friend.
I would be more than grateful if someone could give me tips and tricks to drawing head on and side on vies of a character appropriate for 3D work. So this topic is more about my 2D art to help my 3D.
I will edit this post if I make any progress.
Thanks in advanced,
Bombshell
Replies
When drawing head on I tend to draw angled, it results in the picture not being aligned right and I end up getting messed up models.
However I see some references that are flawless, head on, side view, top-down, references, all lining up and fitting to the original design.
This is what I need help with.
edit your ortho there to make it straight.
and if you're using photoshop, the same thing applies, only photoshop has 'Guides' that you can drag down from the ruler to help you align things (just click and drag from your ruler down to your canvas).
Massive black have some examples...
This shows I sketched the perpective shot and drew lines, then worked out the othos... was easier after them pink lines.
Then i guess you need to centre them on a square canvas for the 3D app as ref.