You can click anywhere, but it's all the same click; when I read the announcement it very much sounded like it's a single click because the entire surface was a single 'click zone', rather than "click here for left click, click here for right click" etc I know that you can buy any normal usb mouse for a mac but when it…
Do a search for CSS and start with that. With CSS it's fairly simple to format your site. Find out the kind of work you want to do and feature that. If it's characters show that, if it's environments show that of or animation show that off. There is a sticky that talks about sites that repels jobs, read through it.…
I've used Silo since 2004. I like the new primitives introduced in 2022.3. Silo 2022 implements Pixar's OpenSubDiv among other things: Version 2022.3 Added new Gear/Wheel primitive. Innovative settings for cog stride, spacing, and sharpness make this primitive useful for much more than just creating gears and wheels. Added…
I have spent the last two months working on a big project - modelling, UV mapping and texturing my assets to later import into Poser and Daz Studio. I am new to content creation so I am still ironing out the process of my pipeline and learning a lot on the way. I'm presently texturing the first batch of 10 assets and I…
So I recently got back from a trip to Arizona (for visiting family and friends) and was so excited to bust out some digital art. Well as I was getting my initial fill of Minecraft (:poly136:), my computer froze up on me. This wasn't all that uncommon considering I've had the same laptop since I was in school, and it wasn't…
Hi, I hope I am not being to forward to ask for assets in my first post here. But hopefully I came to the right place. I just finished the game design document for a new game idea. Starting on the prototype with simple placeholder assets using the Unity Engine. But as I am a programmer and not a designer I am seeking a…
So, hi pc-community! Been here for a while now. Stalking here since when I started working on this map. This is my first map for UT3 and a beta. Just have it in mind, not yet finished. Beta =) I'm working on it for about 2 months now from sketch. Meshes are all custom, except the grater waterfall. Small ones are custom.…
I'm running into some quirks (maybe bugs?) and would love some better understanding. Sorry in advance if any or all of this has already been covered. 1. When making a set of materials for landscape, I've found that after I export a texture set and load up another, more often than not the Mixer stalls during opening. This…
even though the graphics in doom 4 is much higher in quality than doom 1 Doom 4 graphics Doom 1 Graphics playing Doom 1 (at least for me) is more intimidating than playing Doom 4 these are the reasons that I think of in my humble opinion 1- in doom 1, the sound is not 3D, the amplitude of the voice of a monster is the same…