Great work on production and stylization. I really appreciate the craftmanship. My biggest issue with the render is the lighting. Specifically the value focal points is falling off the page. It's ok to have the breasts be the focal point but then you need to frame to that focal point. And it's impossible to give the image…
Is there a clear, reliable (tested) tutorial for setting up the ragdoll physics on an HL2 character model? If it is part of a 3DS Max pipeline, all the better. Some students I'm working with are having problems getting the set up to work.
Stormseeker Games is seeking a freelance 3D Character Artist to help develop characters, modular armor, weapons, and customization assets for an in-development turn-based tactical sci-fi game. We are looking for an artist experienced with: * Game-ready character creation * Modular armor and customization pipelines *…
As I finished my first set for the Agitha Knight, I'm starting a second set for the Mason side of things. I am not sure if I am going to make a Heavy Crossbow or a Light Crossbow, the Heavy Crossbow is a heck of a lot more work due to making the wind up spinner/moving parts, , and it's the last item you unlock in the…
As the PS5 and XBox2 are now widely talked about being in development at particular studios with what might be a 2019 or more likely 2020 release date, I was wondering if we could start getting on down to some technical performance chit chat. From an artistic point of view if we can see what we should be gearing ourselves…
Hey, I am trying to have a crack at the max to Zbrush workflow and want to have some more precise layouts in Max. I am having a hard time trying to get the grid snappings to do what I want them to. Basically I have a plane as the guide (200 x 200 with 20 lines to start with). I am just trying to make some very basic…
Hello all, I have some questions about how you set up a new project in udk. My system is not the best in the world and sometimes crashes whilst udk is baking lightmaps and so on. Which destroys the environment i lose basically everything in the package. It also says that my files are external and cant find them. So my…
Hey guys. I have a character model im working on in 3dcoat which has 3 different UV sets applied to it. However when I go to export the maps it only shows me 2 of them. I am able to fully paint textures onto the third UV set and it shows up in the texture editor window but I dont know how to get this information out. I…
I have modeled my details in Max, and set all of my details over the plane to which I want to bake the details on. I think that the normal details are coming out barely okay, still needs a bunch of work, but specifically I don't understand how to get a proper heightmap bake. I don't quite get where to place the baked plane…