I put this on my blog site. But I wanted to post it here. Since all of you have books I'm leaving off the list. I'd love to hear what other Artists read, reading, or use for inspiration. Please post any books you think are great and I'll add them to the list. Having a vast library to get inspiration from, art theory…
The image below is for the same rig of a same character. The disjointed skeleton is just from an earlier version. For some reason its giving me the problem you see now when it wasn't doing that earlier. How do I fix this? They have the exact same hierarchy as well. I've tried linking and relinking spine 2 to spine 3 and…
I keep getting an issue in which the UV Editing window stops working. As an example, when I first tried to open it up today, the UV window was blank. Whether viewing the window independently, or opening the UV Editor workspace. I tried flipping through some other workspaces before going back to it, and now the UV window is…
I feel like I waste a lot of time reading news articles and stuff about world politics, war, and things that may not benefit me instead of spending more time learning how to make games. Do you spend lotsa time on news articles? I was the pron, movies, and games guy but as I get older I find myself wanting to read more and…
Last week I signed the contract for my first game industry job and I am very very happy. It's not for an art position as you would expect in this board but as a project manager. I love making game art but like to keep it as a hobby. Project manager is perfect for me since it's my education, work experience and hobby all…
Hey guys after about a 4 month break ive decided to come back to modeling and try my hand at modeling a Glock 17. This model will be for a game engine/mod, so i need to do a low poly version with normal maps. However, i usually model low poly first then high poly, but this time im going to try and model the high poly and…
Hey, Polycount! I wanna share my latest article with you http://www.paulhpaulino.com/5-tips-to-help-you-break-into-the-vfx-industry/ I wrote a few tips and thoughts about my experience for those who aspire to work in the VFX industry. I spent a couple months collecting and observing patterns around me so I could bring a…
Hi guys, hopefully someone can help. I have a problem with my 3ds Max 2015 that reinstalling hasn't seemed to have fixed. I can make a plane, quad it a few times and export as an FBX. When I open it in to Unity, or import it back to Max, it has triangulated the whole mesh and completely messed-up the mapping. If I convert…
This was the answer from a guy over at Collision Studios when I asked him if he had any advice for breaking into the game industry.Just thought I would share it with you guys. Hi Kaiga -- It's challenging to get into the game business right now, since with the economic crisis, so many studios have gone out of business and…
Level docs can be long at times. So, people don't read them cause it would take too long. Also, it might not be the most useful to a texturer or modeler if a good base environment was done. I've spent a lot of time keeping my docs always up to date. Yeah, it takes a long time, but avoids some issues of confusion. But what…