Hello :) My name's Jacob Challis-Wagstaff and i'm a third year Games Art student at the University of Hertfordshire, interested in both Material and Concept Art. I'm gonna be using this space as a progress thread for my Final Major Project at Uni All feedback is wanted and appreciated :)
Hey! So basically I'm a student 3 months new to 3D modeling and I want to get better than I am now as fast as I can (relatively speaking). Any advice from you guys or critiques on my work would be greatly appreciated.
Hi everyone, here is a work I did to increse my skills in Ndo and modularity stuff, I know that this concept has been reproduced a lot but I think it's a good exercice, I'm a student in France in a 3D school, so feedbacks are welcomes :) [IMG][/img]
Hello, i'am a new member, who want learn about the game graphisme. I hope learnt some technics at participate to the different post. I'm french, so, sorry for my english . I work with students who wants to create a video game. thanks all
I'm new to this and i really don't know how to post images on this site but if you wouldn't mind my website is www.shawnell3d.com I'm a student and would love help and correction to make my art work better so help develop my skills.
Howdy, I am a student one year into my program and I wanted to get feedback on my work from the Polycount community. I would appreciate as much feedback that you are willing to give. Thank you very much for your time and have a wonderful day.
Hello I am Currently a student at the Art Institute of Vancouver, I am focusing on environments and Characters, trying to nail down what I want my style to be. Any critiques on my work are welcome I am always looking for ways to improve myself. Cheers
Hey @Yerus. For the net 6 months I have to create procedural systems and models with a group of students. These seem like already made tools. But thank you! I will check these out and hopefully they can give us some inspiration
Dude register with autodesk as a student and then get free 3ds max mudbox maya whatever you want. Get sculptris it's free and made by the same guys who made zbrush. When you can pay for it get the real deal.
Made a video talking about how I made the diorama so far... it's mostly aimed at students as nothing I've done is in any way revolutionary, but I hope it's interesting to someone :) Now back on with the grass! https://youtu.be/_XTxVZptDso