Hello, First post on here so I hope these images are ok sizing.etc. I have decided to take an old model I had of a stylised house and basically re-do it. I have re-modelled it and sorted out the UV map and am currently re-texturing it. This is the first time I have attempted something of this sized with just a pure diffuse…
Hey all, Thought I`ll post a shot now and then about my latest hand painted models I`m working on. Decided to make a pack of modular pieces building a zombie kit, few body pieces and a good deal of costumes etc. Hope you like it! :) Feel free to comment / crit, it`s all much appreciated! Cheers Z
Hello everyone! I'm running into a troublesome issue after I've built a new system. 2012 x64 is randomly crashing (I assume) when I paint objects, although I hear it can also arise from OBJ imports. I tried using FBX for some of my models and that still causes crashes. Here's my computer specifications: 16GB of RAM GTX 580…
Hey guys, So assembled some basic elements of my scene in UDK, and thought I'd try using a simple point light (with default parameters) in my scene to get a more accurate idea of the base diffuse textures, and I'm getting a pretty funky result - or at least not what I was expecting. Right now, the material consists of just…
Jackwhat--Really nice paintings! Just a few critiques (and please take them in the nicest way possible to help you out, cause I really do love these paintings and want to see more that are even better). -LOVE her left eye, it looks beautiful, but the right one has too heavy a lower eyeline. -The lower right right portion…
So this 3D engine I'm using(and I can't change the tech sadly) seems to use lightmaps(just simple 2D dds textures which are mapped to the second UV channel in geometry) in quite a particular way for large chunks of terrain. It seems to read the alpha channel from the lightmap and use it as a multiplier to the lighting…
Yeah, that is a great point. I cheaped out and just modelled a basic eye with a texture and didn't really go into depth on the underlying structure. That being said, since you pointed out, I will add that to my adjustments!
working more on my lioness model. will have to sort the paws out at some point, but am just pleased about being able to paint the textures with polypaint
We are looking for a texture artist who can paint somewhat styled high resolution images for massive terrain maps. ** Must provide related images, samples, or portfolio website.Interested applicants can email Joseph at wisdomknight777@hotmail.com Thank you Rocket Pig Games http://www.rocketpiggames.com/