Hey guys, My name is Kjell Bunjes and I am the Team Leader & Art Director of the upcoming Action Adventure Mindworld: Shattered Dreams. The team consists of people who are either working professionally in the industry for years or are ambitious to do so. We are currently looking for one 3D character artist, who is capable…
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Thanx! Great to hear the positive feedback :) And yeah. I plan on creating a full body character next. One that has normal, spec, and such. Hopefully get it into the Unreal engine as well. I would like to get more knowledgeable with that engine since it's so popular. Ah, I was thinking the same thing haikai. The next…
Hey guys, this is my latest PBR game character based on Wu Sehnyou's concept. The main goal of this project was practice the PBR workflow with a character that fits into the Fortinite/Overwatch/Shardbound game style. Take a look at the following link for more images and 3D preview: https://www.artstation.com/artwork/68z0L5…
Looking for an experienced 3D Character artist to produce 5 Stylized Cartoon Bird characters reminiscent of the style of the Birds in the movie Rio at next-gen game engine quality. This is a remote freelance job and is due no later than 9/3. Anyone interested please contact us asap and submit your portfolio for review.
Hi! I didn't really planned to do whole character. I have sculpted a head and then tought it may be worth to do full (game) character from it just for training and portfolio. I baked maps and painted textures for head so far. I would like to hear what you guys think about it.
I am new to polycount, hello everyone. Thought I would start a thread to post my progress over the past week on the mixamo fantasy character contest. I chose the bow as my weapon and my idea is based on the idea of an archer as a sniper. http://gt3.posterous.com/mixamo-character-contest#!/slideshow
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