Looks fantastic. Adding to inspiration folder. I'm trying to sculpt hair like that right now but it's a challenge--using Sculptris so don't have a lot of super fancy tools. If you have any brushes or tutorials to recommend I'd appreciate it. Cheers.
Inside of the zbrush is always the same, sculpt the hair with Standard Brush, too, Clay + Alpha that include on Zbrush. Or Standard + Alpha. Some "Move" for position, give a good hair.
Overall I think it looks pretty neat, but if you're going to use that base it needs some work. Right now it feels really sloppy and in turn detracts from the quality of the model.
looks nice.
i would add more details and imperfections to the skin texture. one of nice things about the sculpt is that it does in fact have imperfections such as wrinkles.
but the textured version looks like those celebrity magazine covers that use tons of airbrush to make sure the model looks like inhuman doll.
also i think it would be a good idea to make some parts of suit matte, everything's more or less shiny at the moment.
as much as i dislike troll comments, i feel compelled....
the presentation and pose aren't bad, but there are quite a few things wrong with her proportionally and anatomically at the basic level. i wish you'd posted an early WIP shot so we could have gotten them fixed, that way this piece would have been a badass stand-out.
Replies
Inside of the zbrush is always the same, sculpt the hair with Standard Brush, too, Clay + Alpha that include on Zbrush. Or Standard + Alpha. Some "Move" for position, give a good hair.
Cheers.
The Pose Rig is not my strong, for this look strange sometimes. But the armor is a difficult for animation and rig, because take a lot time for fix.
Cheers!.
i would add more details and imperfections to the skin texture. one of nice things about the sculpt is that it does in fact have imperfections such as wrinkles.
but the textured version looks like those celebrity magazine covers that use tons of airbrush to make sure the model looks like inhuman doll.
also i think it would be a good idea to make some parts of suit matte, everything's more or less shiny at the moment.
the presentation and pose aren't bad, but there are quite a few things wrong with her proportionally and anatomically at the basic level. i wish you'd posted an early WIP shot so we could have gotten them fixed, that way this piece would have been a badass stand-out.
very nice work man. maybe you should get your camera further back and do some zoom cause the perspective is really distorting the face and figure.
Just fix the head, bake them maps again and you should be alright.
Top 2nd image far right looks like she wants to break her back.
This is more old, some six mouths ago completed and the modeling i finished november of last year.
This model in process had some trouble, for don't have the real concept for take this exact idea, lost sometimes in progress.
But done and done. Go to next.
Thanks everyone.
Cheers!.