While examining some extracted packages from a game that utilized UNREAL 3 as its engine, I came across some texture maps that looked to be somewhat fluorescent with bright colors (pinks yellows, blues etc) and they appeared to be acting similarly to what a gloss map would do (I think), however they were named 'wearmasks'.…
I see Dark Souls used a lot as an example of a game that can tell a good story with little to no use of cutscenes, but it's important to realize that not every game tries to tell the same type of story as Dark Souls. In many good JRPGs, you can basically write a 6 page paper solely about the main character of the game. Can…
Hey you guys all have some really great ideas! I especially liked ninja's and rick's. Ninja, I was thinking of a way we could get your survival horror game, "only die once " game to work....How about it's on xbox live for maybe 15 dollars. And if you beat it, then you either A: get the game for free. Or you maybe get a…
Hey! My name is Adrian and I'm moving to London in 1 week. I was pretty sure that after my last few months I'll be able to get my first job in the game industry in London. I've spend almost a year on a professional game creation course lead by experts from the industry like CD PROJECT RED (The Witcher, Cyberpunk 2077) or…
My company has recently started a project using Unreal Engine. We're all CRYENGINE vets so we're trying to come to grips with Unreal on the fly. So far it's been excellent but we want to make sure the workflow we've established will not run into any issues in the future. One of the problems we're trying to figure out now…
if you Encounter a place like this, Run, it will do nothing for your career, you may even get set back, if you are forced to copy and not innovate and overworked you wont be able to keep your skills sharp and personal relationships and even health will suffer. And if you do stick it out 2 years and your skills don't…
Well, if I were to give a topical example: Throwing your name in the hat of an art test posted online, where you get the unbelievable advantage of seeing what every single one of your peers are doing with the art test, and essentially creating the same thing they are. No matter how well its made, you need to show you're a…
Hello Fellow artists. I would like to get some advice for making character for games. I would like to know what are requirements and limitation to create character for games. I only know that i need to take care about polycount , because i can not import that in game engine. So. Does for creating character for games is the…
Hey polycounts, I wanted to tell you all about a new indie horror game that just came out in time for Halloween called Erie. Its available for DL for free on Desura. Erie was a game that I worked on about a year ago while I was in school. Summary of Game You are dropped into a terrifying scenario where your goals are to…
Hi all, So I am making some miscellaneous environment props for game engines but I am confused about something. I have various models and I am trying to figure out the best way to group them in order to minimize drawcalls. For example, I have 2 large wire spools, and a traffic pylon. Those 3 props I attached together and…