Hey guys, how is everyone doing? hope all is well. I'm graduating soon, and I honestly need some interesting scenes to do for my Demo reel. I need a total of 3 scenes. any reference or ideas are always appreciated! I was thinking of 1 scene to be realistic, second to be horrific, and the third to be cartoony like world of…
Just finished the Game Art program in Full Sail University. My final reel has been made and was liked by quite a number of people, but I'm still craving some true critiques. Reasons you'd think someone wouldn't consider it hireable, details that could be tweaked to look better, anything is welcome. Both scenes are in UDK.…
Hey guys, I'm having a bit of a mental block. I'm currently building a scene that has a couple of windows and they're all covered by paper. The sunlight outside is the only light source in the scene... I'm having trouble getting lighting into my scene. From my understanding that in the real world the paper would allow a…
Hi here is something I made while on the trains to and from work and in the little free time I had. Was mostly to practice at PBR rendering. I am gonna start being more active here and try and improve my skills at modeling. https://www.youtube.com/watch?v=X-Jaoh-zQD8&feature=youtu.be I wanted to create a scene that worked…
Hi everyone! I’m Jean-Luc Hernandez, a freelance 3D artist focusing on stylized asset creation for video games. I specialize in PBR texturing (Substance Painter) and hand-painted rendering, working mainly with Unreal Engine 5 and Unity. 🛠️ What I do: * Stylized 3D props & environment assets * Game-ready topology & UVs *…
Hey everyone, I've been working on this Egyptian cafe scene on and off for a few months. Would love some feedback. The modeling is mostly done except for some minor props (such as trashcans, cash register, bus trays which are currently stand-in models). I've got base textures on most but not all of the models. The lighting…
Hello I have questions about workflow and what software to use certain parts of my project. Its a personal project that I want to make in my free time. I have some expirience in 3d modeling (max, maya, zbrush) and i can make handpainted textures well. I want to make a 3d scene of a small village. Model: houses,…
UPDATE 21/03/14 Porting this over to UE4, just starting importing the main building so far, workflow is so much better/faster I love it already! Quick comparison shot. programs to take screenshots UPDATE 12/01/14 small update to this scene, had to revisit my portfolio so decided to get much nicer high res shot of this…
Hi everyone, A bit late to the polycount but I've decided to try out my skills and learn something new. I'll be making a game environment scene based on Helio Frazao's concept that he did for environment design challenge. You can follow the progress of challenge at artstation website or here on polycount thread. At first I…
Hello , I'm currently working with a small team on a short cinematic. ( between 1 -2 minutes ) It's is basically a short chase scene though an alienated desert with drones and hover-bikes and whatnot ( think pod racers ) we're currently working on pre-production, finishing our animated storyboard, creating concept art and…