Hi everyone, I am looking to join a serious indie game dev team to gain experience and build a dedicated real-time portfolio. I am offering my skills for free. About Me I have over 20 years of professional experience across 3D generalist roles, architecture, product design, and motion graphics. However, I am currently…
UPDATE: This position has been filled, thank you to everyone who submitted their portfolios! There was some really impressive art, it wasn't an easy decision. ;) If I find I need more work done in the future, I will definitely consider looking here again. I am a solo game developer, and am looking for someone who can make…
Final: Hello everyone, I've chosen to do a splash art of Kayle in her unmasked skin, using her Righteous Fury ability as inspiration. Considering the orientation of the picture and that the champion would be on the right side, I've began to sketch some quick rough poses, around 3 to 6 cm high to just get a feeling of the…
I wanted to create a convincing safety reflector material for a future project. I spent a weekend toying around with it in the latest version of Unreal. Here is a description of how retroreflectors work: https://sky-lights.org/2020/08/10/qa-how-bicycle-reflectors-work/ These reflectors are cast in transparent plastic with…
First of all, thank you so much for your reply! Those are really great questions, I'm basing it off a 2D concept art provided by a client actually, so I don't know much about the characters backstory except that they've been in fights and they're in a post apocaliptic setting. As for reference photos, this is one of the…
Hey! Abertay University (based in Dundee, Scotland) are looking for number of new lecturers to join our growing staff body in the School of Design and Informatics (in the Division of Games and Arts). Among these positions is a Lecturer in Game Art, and we're looking for people from both academic or professional backgrounds…
Simple renders for my current weapon art project used for feedback. It is the classic MP7 submachine gun (with additional attachments) seen in many games. I plan to get feedback on the texturing and apply it before creating my ideal beauty renders and posting the results.
Are you looking for a team of dynamic and talented people who are passionate about video games? Are you looking for a studio where diversity, open-mindedness and creativity are omnipresent? Youve found the right place! Following the development of many successful titles on iPhone such as the Modern Combat, Dungeon Hunter,…
Hi All, My name's Luca Antonio Battiston and I am currently studying Games Art and Design at Herts University. My background is in sound design, music and sound engineering, so environment art and 3D modelling is uncharted territory for me. I would appreciate receiving feedback about the work I am doing from other…
I run LifeIsStranfeFans.com, a fan site for the narrative-driven choice-based videogame Life Is Strange, developed by Dontnod Entertainment and published by Square Enix and we're currently running an Environmental Art Contest which I figured might interest some artists here. The top prize is signed art by members of the…